更换为女mod的动作的要领
从两位大大(NoWater. zzwtoby)的对话贴中得到启发,解决了沉船岛女mod潜水后贴图错位的问题海盗时代2:沉船之城。
以长腿mm为例
heroName_26 {安洁莉卡}
heroLastname_26 {•沙贝克}
heroNameGen_26 {安洁莉卡}
heroLastnameGen_26 {•沙贝克}
heroNameDat_26 {安洁莉卡}
heroLastNameDat_26 {•沙贝克}
heroFace_26 {0}
heroModel_26 {BeatriceA}
heroType_26 {Corsair}
heroNation_26 {Holland}
sex_26 {skeleton}
animation_26 {Angellica}
hero_26
打开Program\ITEMS 下 items_utilite.c 文件
将
{
if (pchar.model == "protocusto")
{ //耢屙?耦 耜圄囗漯?磬 眍痨?
bDisableFastReload = false;
i = FindLocation("FenixPlatform");
Locations.models.always.inside = "FenixPlatform";
pchar.model = pchar.questTemp.LSC.immersions.model;
pchar.model.animation = "man";
LocatorReloadEnterDisable("LostShipsCity_town", "reload58", false);
LocatorReloadEnterDisable("LostShipsCity_town", "reload73", true);
DoQuestReloadToLocation("LostShipsCity_town", "reload", "reload72", "");
}
else
更换为
if (pchar.questTemp.LSC == "toUnderwater" && _location.id == "FenixPlatform")
{
if (pchar.model == "protocusto")
{ //耢屙?耦 耜圄囗漯?磬 眍痨?
bDisableFastReload = false;
i = FindLocation("FenixPlatform");
Locations.models.always.inside = "FenixPlatform";
pchar.model = pchar.questTemp.LSC.immersions.model;
pchar.model.animation = "Angellica";
LocatorReloadEnterDisable("LostShipsCity_town", "reload58", false);
LocatorReloadEnterDisable("LostShipsCity_town", "reload73", true);
DoQuestReloadToLocation("LostShipsCity_town", "reload", "reload72", "");
}
else
即:用女mod的动作(Angellica)更换默认男主角的动作(man)。
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